Campaign, Video

Product Design Highligths

(PROJECT DESCRIPTION)

Over my career, I've had the opportunity to shape digital experiences across platforms for a diverse range of clients. From mobile apps to responsive web interfaces, my approach combines thoughtful UX design with engaging visual solutions. Using tools like Figma for rapid prototyping, Adobe Suite for detailed visual design, and various motion design software to bring interfaces to life, I've delivered products that balance functionality with bold aesthetics. Each project started with deep UX research and user journey mapping, ensuring the final product wasn't just visually striking but genuinely useful. I'm particularly proud of how I've integrated motion design into many of these interfaces - subtle animations and transitions that make interactions feel natural and intuitive. My process typically involves extensive wireframing and prototyping in Figma, then moving into high-fidelity designs using tools like Photoshop and Illustrator. Motion design is often the final layer that brings these interfaces to life, adding personality and improving usability through thoughtful micro-interactions. Whether creating mobile-first experiences or complex web applications, my focus has always been on crafting digital products that serve user needs while pushing creative boundaries.

(CREDITS)

Client - MEDIADUNKS Creative Director - Lucas Way Video Director - Pharell Williams Sound Designer - John Stones

(YEAR)

2024

(PROJECT DESCRIPTION)

Over my career, I've had the opportunity to shape digital experiences across platforms for a diverse range of clients. From mobile apps to responsive web interfaces, my approach combines thoughtful UX design with engaging visual solutions. Using tools like Figma for rapid prototyping, Adobe Suite for detailed visual design, and various motion design software to bring interfaces to life, I've delivered products that balance functionality with bold aesthetics. Each project started with deep UX research and user journey mapping, ensuring the final product wasn't just visually striking but genuinely useful. I'm particularly proud of how I've integrated motion design into many of these interfaces - subtle animations and transitions that make interactions feel natural and intuitive. My process typically involves extensive wireframing and prototyping in Figma, then moving into high-fidelity designs using tools like Photoshop and Illustrator. Motion design is often the final layer that brings these interfaces to life, adding personality and improving usability through thoughtful micro-interactions. Whether creating mobile-first experiences or complex web applications, my focus has always been on crafting digital products that serve user needs while pushing creative boundaries.

(CREDITS)

Client - MEDIADUNKS Creative Director - Lucas Way Video Director - Pharell Williams Sound Designer - John Stones

(YEAR)

2024

(PROJECT DESCRIPTION)

Over my career, I've had the opportunity to shape digital experiences across platforms for a diverse range of clients. From mobile apps to responsive web interfaces, my approach combines thoughtful UX design with engaging visual solutions. Using tools like Figma for rapid prototyping, Adobe Suite for detailed visual design, and various motion design software to bring interfaces to life, I've delivered products that balance functionality with bold aesthetics. Each project started with deep UX research and user journey mapping, ensuring the final product wasn't just visually striking but genuinely useful. I'm particularly proud of how I've integrated motion design into many of these interfaces - subtle animations and transitions that make interactions feel natural and intuitive. My process typically involves extensive wireframing and prototyping in Figma, then moving into high-fidelity designs using tools like Photoshop and Illustrator. Motion design is often the final layer that brings these interfaces to life, adding personality and improving usability through thoughtful micro-interactions. Whether creating mobile-first experiences or complex web applications, my focus has always been on crafting digital products that serve user needs while pushing creative boundaries.

(CREDITS)

Client - MEDIADUNKS Creative Director - Lucas Way Video Director - Pharell Williams Sound Designer - John Stones

(YEAR)

2024

©2025

©2025

©2025